Trabajos de Prehistoria, Vol 74, No 1 (2017)

Sistemas complejos adaptativos y simulación computacional en Arqueología


https://doi.org/10.3989/tp.2017.12181

Salvador Pardo-Gordó
Departament de Prehistória, Arqueologia i História Antiga. Universitat de Valéncia, España
orcid http://orcid.org/0000-0002-1060-1526

Resumen


Tradicionalmente el concepto “complejidad” se utiliza como sinónimo de “sociedad compleja” para referirse a grupos humanos que presentan determinadas características tales como urbanismo, desigualdad y jerarquización. Con la introducción de los Sistemas no lineales y de los Sistemas Complejos a la disciplina arqueológica dicho concepto está siendo matizado. Este viraje teórico ha supuesto el auge de las simulaciones computacionales como método de análisis de procesos históricos. Este trabajo tiene un doble objetivo: presentar la corriente teórica caracterizada por el pensamiento generativo que se está llevando a cabo en la disciplina arqueológica e ilustrar una aplicación concreta de la simulación computacional basada en agentes a un problema arqueológico: la dispersión de las primeras producciones cerámicas en el Mediterráneo occidental.

Palabras clave


Teoría y metodología arqueológica; Sistema Complejo Adaptativo; Simulaciones computacionales; Modelos basados en agentes; Expansión del Neolítico; Evolución cultural; Mediterráneo occidental

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